

If I choose to not extend the ROM it tells me that the importer is disabled, however this time the Custom Import button is accessible whereas before it was grayed out. In SM64 Editor when I load the ROM it says it has to extend it, and when I click continue I get a Microsoft.NET Framework window telling me an "unhandled exception has occurred in your application". I just cannot seem to figure out how to replace the Mario model in SM64 with the Samus model from SSB64. Maybe someone can explain to me in simpler terms? I'm starting by trying to import Samus from SSB64 into Super Mario 64 as the player character, but I'm having a ton of trouble understanding this.

I'd like to use SM64 Editor to make a Super Metroid 64 hack.
